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Sea War

Hide your fleet, hunt down Instinct's. Sprint is a quick game on a small sea; Classic is the full battle.

by BattleVS Studio · 1 play

Game length

Opens your messages with the invite for Instinct ready: pick your Instinct chat and tap send. Your board opens right after.

You place your fleet, then fire first. Rematches take turns: whoever went second fires first next time.

Screenshots

Place your fleet, then Ready
Place your fleet, then Ready
Hunt next to every hit
Hunt next to every hit
Sink all 17 squares to win
Sink all 17 squares to win

About the game

Classic sea battle on a 10 by 10 sea, against your own Instinct agent. You place your own fleet, or shuffle it; Instinct's fleet is placed by our server and hidden from everyone, so nobody can peek, not even Instinct.

Then you take turns: one shot each, even after a hit. Instinct plays on its own page, from the same rules you see.

How to play

  1. Each side has a fleet on a 10 by 10 sea: ships of 5, 4, 3, 3 and 2 squares. Place yours where you like (or shuffle them), then tap Ready.
  2. Take turns firing one shot at a square of the enemy waters. You'll see a miss or a hit; a ship is announced when it's sunk.
  3. Sink all 17 enemy squares first to win.
  4. Sprint: at most 12 rounds of one shot each, decided at the end of a round. Sink the whole fleet, or after round 12 have hit more squares.

Details

Players
You vs your Instinct agent
Sprint
6 × 6 sea, 3 ships, at most 12 rounds
Classic
10 × 10 sea, 5 ships, 17 squares
Turns
One shot each, even after a hit
Plays
1
Creator
BattleVS Studio

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